Advantage & Disadvantage Calculator (d20 Probability)
Chance to hit or pass a check on a d20 with advantage, disadvantage, a normal roll or the best of three dice — for any target number and modifier, with critical-hit odds and the average roll.
How it works
single-roll chance p = successful faces ÷ 20 (face + modifier ≥ target; attack rolls: natural 20 and the critical range always hit, natural 1 always misses) · advantage = 1 − (1 − p)² · disadvantage = p² · best of 3 = 1 − (1 − p)³ · average of best of n = Σ k × [(k/20)ⁿ − ((k − 1)/20)ⁿ]
With advantage you roll two d20s and keep the higher, so you fail only if both dice fail: 1 − (1 − p)². With disadvantage you keep the lower and need both to succeed: p². The effect is largest in the middle — at a 50% base chance advantage gives 75% and disadvantage 25%, roughly ±5 on the roll — and small at the extremes. Advantage also nearly doubles the critical chance from 5% to 9.75%. These are the standard d20 rules in the System Reference Document 5.1, which work the same in most d20 tabletop games.
Worked example
Attacking AC 15 with +5 you need a natural 10 or higher: 11 of 20 faces, a 55.00% chance. With advantage it rises to 1 − 0.45² = 79.75% (+24.75 points), with disadvantage it falls to 30.25%, and the critical chance with advantage is 9.75%. The average advantage roll is 13.83.
Sources: System Reference Document 5.1 (CC-BY-4.0) · Wikipedia — Order statistic
Frequently asked questions
How much does advantage add?
It depends on the base chance. Near 50% it is worth about +5 on the roll (+25 percentage points); at 90% or 10% base chance it adds only about +9 points. On average it is worth about +3.3.
What is the chance of rolling a natural 20 with advantage?
1 − (19/20)² = 9.75%, almost double the normal 5%. With disadvantage it is 0.25%; with three dice it is 14.26%.
Do advantage and disadvantage stack?
Not in 5e: several sources of advantage still mean two dice, and having both advantage and disadvantage cancels them out, whatever the number of sources.
Does a natural 20 always succeed on an ability check?
Not under the core rules — automatic success and failure on 20 and 1 apply only to attack rolls (many tables house-rule otherwise). Choose "Ability check or saving throw" to use the strict rule.
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This calculator is for educational purposes. Double-check important results before acting on them.